![]() ![]() Playtesting Times: Available during all eveningsĪbout: In Hall of Sentient Mirrors, you and up to three other self-important adventurers play heroes of the dying realm of Direcast. I'm also a fan of area control games, deckbuilding games and have a strong distaste to randomness in games (dice rolling in wargames is my kryptonite), so I wanted to create a game which could combine these different elements with as little randomness as possible. Game Development Inspiration: I've always had a strong interest in Norse mythology and have wanted to create a game with that theme. Throughout the game the players will gain more actions and reactions to add to their current deck, further increasing their capabilities. The players will have to expand their borders, recruit more troops and by force take control of the region while also fighting over global quests to gain additional glory. In Norsefolk the action begins pretty much from the first round where everyone is at each other's throats. Lastly, each player has unique passive abilities which further specialises how their particular clan plays out. The players also have the opportunity to react to what's happening by playing reactions cards directly from hand if a certain criteria has been met (e.g. After that they go in round order according to the stated initiative on the chosen cards and play out their actions. Each round all players choose 1-2 action cards and reveal their choices simultaneously. The game takes place on a hex map representing a small part in the North where each clan wants to prove their worth to the Gods and be admitted into Valhalla prematurely.Įverything the players do are performed through action and reaction cards and require presence of some sort on the map, which is in the form of Buildings, Shamans and Warriors. Playtesting Times: Any weekend dates Sign up in DiscordĪbout: Norsefolk is a deckbuilding wargame for 2-4 players where each player controls their own clan with its unique cards in a race to reach 21 glory (points) before anyone else. After everyone has at least one turn, the players can enter their combat phase and declare an attack. After the first turn, the player or players after him can draw a card during their turn but still can’t attack. You cannot attack during your first turn. The player who goes first skips his draw phrase. Then the game starts with the first turn. With the option to mulligan for 6 cards to get a better hand. If that player doesn't want to go first he can pass it to the next highest number rolled. Everyone rolls 1d20 and the player who got the highest number will go first and proceed in a clockwise rotation after that player. You will need to determine who goes first. The field is broken down into the deck zone, crystal zone, discard pile, battlefield, and banish zone. And you can start with 20 health, 40,50,60,80,100, or more depending on how long or how short you want the game to run and how many people are involved. You can play a game with 2 or more people. About: Dicetics is a trading card game focus on casual fun gameplay with dice and cards that feature pixel art.
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